Click to email this to a friend (Opens in new window) Spring is the season of cheerfulness and celebration, marked by merriment as winter's sorrow passes. Is the spring eladrin there to drive the PCs away? Maybe they start off as selfish, and we hope for them to be dedicated to their friends by the end of their story. The one-handed main knightly sword that D&D calls a long sword would have probably just been called a sword in the true medieval period, with unusually small ones called short swords and unusually large ones call great or long swords. Player characters with their hands full may be willing to drop weapons on the ground to pull off short-term switches, but spring eladrin aren’t.Also, since spring eladrin are less interested in winning a knock-down fight than they are in taking away their opponents’ ability to hurt them, you need to be conscious of why the combat encounter is taking place to begin with. If it can reach that target with normal movement alone or normal movement plus Fey Step, it Multiattacks with its Longsword. While you can alter your season with an upcoming battle in mind, I prefer to keep the seasons strictly story-based and not change for tactical reasons.The above example is just one of many ways that the story can affect what season your Eladrin is, but I like to take a step back and look at the broader implications of what those seasons can mean. Aside from aesthetics (which we all know we take into account, possibly more than we should! To prevent them from leaving? To steer them past a danger? You simply have to choose one. On one hand, I understand and applaud this as the DM not being able to dictate PC actions, but on the other hand, it ignores some NPC abilities. Summer is the season of boldness and aggression, a time of unfettered energy. Each eladrin … Do you have insight about how to address this in a way that doesn’t railroad your PC actions?“who does their best sword work while clutching a 6-foot bow in their other hand?”“The same is true of longswords, TBH—when you think of a “sword,” generic, unless you grew up on Final Fantasy, you’re thinking of a shortsword or a rapier.”More of a terminology issue on D&D’s part, really. As was made official with the recent introduction of It is important to note that the season you choose will also affect your abilities -- each season gives your Fey Step ability a special little add-on, allowing you to charm, frighten, or damage your foes or teleport your friends. Some eladrin remain associated with a particular season for their entire lives, whereas other eladrin transform, adopting characteristics of a new season. The summer eladrin is less concerned than the spring eladrin with using Fey Step to disengage, because it’s counting on Fearsome Presence to get its enemies to run away from it rather than vice versa.
Perhaps they have a past that makes them angry and aggressive, and we hope for them to find peace. A spring eladrin as seen in the fifth edition Dungeons & Dragons Mordenkainen’s Tome of Foes. To steer them into a trap? How did you decide which season to be, and when it was appropriate to change? Theoretically, it could even be an unconscious change -- they just wake up one morning covered in the oranges and reds of Autumn and possibly have to explain some things to their party members.No matter how you choose to make use of your Eladrin’s seasons, it is without a doubt a dynamic storytelling element that you and your Quest Master (QM) can have fun with. Is it working alone or with fey allies, and are When combat begins, its first move is to use its movement plus Fey Step to charge the nearest opponent who’s within 60 feet of all its other opponents, so that its Fearsome Presence can take effect, and use Multiattack to strike twice with Longsword, two-handed.